Δευτέρα 3 Νοεμβρίου 2014

Thy brain is melting.

And I'm serious. Our brains almost became water tonight.

We started working on the level design, with Lazaros (ok this is his name, I can't call him partner forever, it's not like we're Bonnie and Clyde or something) doing some basic graphics just to set up the gameplay and storyline. The outcome was something way better than we ever imagined, and we're not even halfway there.

So, I need to inform you about our game. We completely forgot the Roxie scenario. Now we're creating something which will mess with the players' brains. A super mindfuck game. A main hero who will strive for atonement through an exploration-collecting-like gameplay. You go through rooms, you collect lightfish (or how we like to call them - luminaries), you deposit them at a certain place and you just go on and on and on through LOTS of messed up hallways, rooms and staircases.

I'm not in a position to reveal much. But I loved the doodle Lazaros made for our game icon so, here we go!



FISH FISH FISH!

I'm so tired of this small amount of work, since we got to motivate our fantasies to a whole new level. At some point we were exhausted from overthinking stuff and designing new levels.

We're both so excited with this project. Which also has a new name. But I will keep the blog - Panem means bread, we were in a post apocalyptic environment where people were seeking for bread and stuff - 'cause... reasons. Ok, I'm too bored to start a new one and it's always nice to keep a folder of your old thoughts and ideas. We might actually develop an arena fighting game with a female leader role in the future. Who knows.

For now, we're just proud for our offspring, Project Luminary.

We'll keep in touch. As I said, I must stay motivated. Bye.

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